3 research outputs found

    PROBLEMS OF RADIO AND SOLUTIONS

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    From what has gone before, it is clear that the radio industry is complex. No one is completely satisfied with the way it produces programs or with its relations to the government. Its difficulties grow out of the fact that it has more than one function. It renders a definite public service by communicating, recording, and reporting news, ideas, and events for the public. But also, as an advertising medium for some dozens of industries, it operates to make profits for those industries and for itself.Radio stations resemble newspapers in that both report . news and both serve as platforms for the spreading of views and the debate of public issues. The similarity naturally brings up the question of freedom of the press as it applies-or should apply-to radio. The traditional mistrust of government control of or influence over the press is the foremost problem.Can the radio string together quarter-hours of music, comedy, commentary, and advertising gems without violating listener sensibilities and tastes? Can the station owner and the network say to the advertisers who foot their bills: "This kind of plug, yes, and that kind, no. So much time for ads and no more"? Now we can answer this. In this article we will say about radio problems and solutions.From what has gone before, it is clear that the radio industry is complex. No one is completely satisfied with the way it produces programs or with its relations to the government. Its difficulties grow out of the fact that it has more than one function. It renders a definite public service by communicating, recording, and reporting news, ideas, and events for the public. But also, as an advertising medium for some dozens of industries, it operates to make profits for those industries and for itself.Radio stations resemble newspapers in that both report . news and both serve as platforms for the spreading of views and the debate of public issues. The similarity naturally brings up the question of freedom of the press as it applies-or should apply-to radio. The traditional mistrust of government control of or influence over the press is the foremost problem.Can the radio string together quarter-hours of music, comedy, commentary, and advertising gems without violating listener sensibilities and tastes? Can the station owner and the network say to the advertisers who foot their bills: "This kind of plug, yes, and that kind, no. So much time for ads and no more"? Now we can answer this. In this article we will say about radio problems and solutions

    APPLICATION ELECTRON ENCYCLOPEDIA

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    An encyclopedia or encyclopaedia (also spelled encyclopædia, see spelling differences) is a type ofreference work or compendium holding a comprehensive summary of information from either all branches of knowledge or a particular branch of knowledge. Encyclopedias are divided into articles or entries, which are usually accessed alphabetically by article name. Encyclopedia entries are longer and more detailed than those in most dictionaries. Generally speaking, unlike dictionary entries, which focus onlinguistic information about words, encyclopedia articles focus on factual information concerning the subject for which the article is named. Encyclopedias have existed for around 2,000 years; the oldest still in existence, Naturalis Historia, was written starting in ca. AD 77 by Pliny the Elder and was not fully revised at the time of his death in AD 79. The modern encyclopedia evolved out of dictionaries around the 17th century. Historically, some encyclopedias were contained in one volume, whereas others, such as the Encyclopædia Britannica, theEnciclopedia Italiana (62 volumes, 56,000 pages) or the world's largest, Enciclopedia universal ilustrada europeo-americana (118 volumes, 105,000 pages), became huge multi-volume works. Some modern encyclopedias, such as Wikipedia, are electronic and often freely available.An encyclopedia or encyclopaedia (also spelled encyclopædia, see spelling differences) is a type ofreference work or compendium holding a comprehensive summary of information from either all branches of knowledge or a particular branch of knowledge. Encyclopedias are divided into articles or entries, which are usually accessed alphabetically by article name. Encyclopedia entries are longer and more detailed than those in most dictionaries. Generally speaking, unlike dictionary entries, which focus onlinguistic information about words, encyclopedia articles focus on factual information concerning the subject for which the article is named. Encyclopedias have existed for around 2,000 years; the oldest still in existence, Naturalis Historia, was written starting in ca. AD 77 by Pliny the Elder and was not fully revised at the time of his death in AD 79. The modern encyclopedia evolved out of dictionaries around the 17th century. Historically, some encyclopedias were contained in one volume, whereas others, such as the Encyclopædia Britannica, theEnciclopedia Italiana (62 volumes, 56,000 pages) or the world's largest, Enciclopedia universal ilustrada europeo-americana (118 volumes, 105,000 pages), became huge multi-volume works. Some modern encyclopedias, such as Wikipedia, are electronic and often freely available

    3D MODELING AND THE ROLE OF 3D MODELING IN OUR LIFE

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    In 3D computer graphics, 3D modeling is the process of developing a mathematical representation of any three-dimensional surface of an object (either inanimate or living) via specialized software. The product is called a 3D model. It can be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. The model can also be physically created using 3D printing devices. Models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling applications or modelers.In 3D computer graphics, 3D modeling is the process of developing a mathematical representation of any three-dimensional surface of an object (either inanimate or living) via specialized software. The product is called a 3D model. It can be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. The model can also be physically created using 3D printing devices. Models may be created automatically or manually. The manual modeling process of preparing geometric data for 3D computer graphics is similar to plastic arts such as sculpting. 3D modeling software is a class of 3D computer graphics software used to produce 3D models. Individual programs of this class are called modeling applications or modelers
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